Posts Tagged ‘WebSocket’

Chess game via WebSockets

November 9th, 2014 Comments off

Here a small example what is possible with the HTML 5 WebSocket protocol, which is supported by almost all modern web browsers.

A WebSocket is a bidirectional connection between a browser and a server. It is possible to send and receive text messages from both directions in “nearly real-time”. With “nearly real-time” I mean that the human senses do not notice significant delays, when the network connection is fast and stable. WebSockets are suitable for web applications that have high interactivity and low data volumes, like e.g. a chat program or a computer game.

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